What is the cloud gaming?

If your PC does not support powerful games or slows down when they start, then you need to use one of the game services. Perhaps somebody hears for the first time about the opportunity to play on network services and in general about this concept, for this we will see from the very beginning what game services are, what are their advantages and why they are created.


So, the gaming service is a platform for streaming interactive applications. Since not all computers support powerful games and have a number of restrictions, many games become inaccessible to the user of such a PC. Gaming services are created precisely so that a person with a PC that is weak in its characteristics can play its favorite games without restrictions.


The game service allows you to run any software or game in the cloud, on absolutely any computer. The one condition for the use of such platform is to have loose availability to the Internet. Such game platforms are designed in such a way that when being in a game, commands are transmitted from the user's gadget to the cloud server via the Internet. So you do not even feel that you are playing on the server.
Now I want to make out the advantages of the gaming service LOUDPLAY.

What is LOUDPLAY?

This server supports any applications. This platform claims that you can work effectively with any type of content without any additional adaptation. The service is also supported on mobile and AR / VR devices.


Cloud gaming service LOUDPLAY launched in 2016 and is available to virtually everyone. The cost of using the service is from 20 cents per hour. Currently, the gaming service serves customers in 950 cities throughout Europe and the CIS countries.
The popular American technology company Nvidia, Huawei, Hostkey and others collaborate with this platform.


This service has many positive reviews and won the trust of its customers. However, this is not the only cloud service. You can try to play on other servers to decide which one suits you best.

Does Cloud Gaming have the future?


Looking at how the industry is developing, it seems that the future of streaming cloud-based video games is the most bright. Everything seems to be moving towards subscription-based business models that cloud gaming services work well with. The ability to stack a lot of energy in a small space is what the computer industry has been trying to do for decades, and now we can have unlimited power on any machine that can play video.


Even over the past few years, cloud gaming services have improved significantly, so who knows how cloud games in general will look like in five years. Will we see consoles replaced by mobile phones? Or problems with delay and linking hinder the development of the industry? In any case, if the games will be good, people will continue to play.

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